Sidney de Koning wrote:

Adding keybindings in Xcode 5

I've been using Xcode for quite a while now, but it still takes some getting used to. Today I had enough and wanted to add my own bindings for "duplicate current line" and "delete current line", something i've been used to in FDT. I've found some resources that help me on my way, so here [] View full post!

Dave Gámez wrote:

The Monster Match App released! (using FDT and Starling for iOS)

Hello You All, We just released The Monster Match an iOS app built with AIR and Starling that will let You Mix, Match and discover the monstrous, the eerie, the wacky and funny combinations of characters that renowned artists created exclusively for The Monster Match, once you created a Monster o… View full post!

Dave Gámez wrote:

Adobe Scout and how to use ANT to enable Advanced Telemetry in FDT

Hello there, So as you might have heard by now adobe just launched the Game Developer Tools in their Creative Cloud including the Adobe Gaming SDK 1.0 which includes the latest Adobe Flash platforms tools to get started creating cross-platform desktop and mobile games. The SDK contains the followi… View full post!

Dave Gámez wrote:

Using FDT 5.6 AIR for iOS Project Template

Hello Everyone, I know my blog posting has been kind of slow this last months but I promise I'll make it up for all my readers, part of my latest work  have  included  a few Starling projects for mobile devices and can't wait to share my findings with You all. That said, ... View full post!

Marvin Blase wrote:

FDT5 & AIR 3.2 (aka From Scratch to Device in 4 Minutes)

Huh. I was wondering about quite some mails I've received and different Twitter questions about: "How do I install the 3.2 AIR SDK in my FDT5?". I didn't think it's such a deal but I'm gonna sum it up for you quickly now. And as I've once published a blogpost about "From Scratch to Device", View full post!

Marvin Blase wrote:

Some basic iOS Deploy tips for FDT5 (AIR 3.2)

Hey, I thought of sharing some of the latest stuff I stumbled upon while making a kinda "Papertoss" or "Flick Soccer" clone with FDT5 and iOS, based on Away3D and Adobe AIR 3.2. This is what I've got after two evenings now (I've got no idea why TwitVid rotated the video source by 90°). Don't View full post!

John Barrett wrote:

Issues with FDT

Somebody contact me asking this question which don't know the answer to this, but I thought I post it here My questions for this user was: Are you using the standalone version or plugin? I use the standalone, and never had Read more [1] Links: ------ [1] http://hfug.net/issues-with-fdt/ View full post!

John Barrett wrote:

targeting flash player 11.2 for FDT

Tonight I tried to target flash player 11.2(beta 5) for use in FDT using the Flex SDK 4.6. I followed by instructions for when I updated to flash player 11. You can see the blog post here - http://blog.hawaiiflash.org/adding-flash-player-11-for-fdt/ You will Read more [1] Links: ------ [1] htt… View full post!

Sidney de Koning wrote:

Fixing not so standard Ant errors in FDT

For this project i'm doing i needed to generate 10 different/unique class files and then compile 10 SWF's files with those class files. Ant is perfect candidate for this. The real test is deploying your solution to the different members of your team. Here are some Ant issues i ran into. Most of the… View full post!

Sidney de Koning wrote:

Adding an webbrowser to FDT / Eclipse on Mac OSX

Just found a little bug/issue in Eclipse. Turns out that if you want to add an Web browser you have to perform a little trickery. I found this out by opening the default browser value to see if I was doing something wrong. If you want to add Firefox/Chrome/Safari/Brand X browser to Eclipse you woul… View full post!

Alan Klement wrote:

My FATC Talk Is Now Online

My talk from FATC has been posted by The AT&T Tech Channel. I talk about using FDT & Flash to dev for multiple platforms. Here I'm using an inheritance approach to abstract differences. It's good to know even though I still prefer a composite approach. I like using a library of platform agnostic bu… View full post!

John Barrett wrote:

Adding Flash Player 11 for FDT

Since flash player came out, you will want to upgrade the Flex SDK in FDT to include flash player 11. First you will need Flash Player 11.0 installed download Flash Player 11.0 here The Flash Player 11.0 Player Global .swc download playerglobal.swc Read more [1] Links: ------ [1] http://hfug… View full post!

Marvin Blase wrote:

FDT5: From Scratch to Device in <4min

It's saturday noon and I've got an FDT5 Prerelease version installed (thanks again to Powerflasher). And as I'm about to do some iOS Adobe AIR performance tests I'm in need of an app.. obviously. So, wouldn't it be nice to directly check out the new mobile workflow in FDT? It could cost me a View full post!

Marvin Blase wrote:

FDT5: From Scratch to Device in less than 4min

It's saturday noon and I've got an FDT5 Prerelease version installed (thanks again to Powerflasher). And as I'm about to do some iOS Adobe AIR performance tests I'm in need of an app.. obviously. So, wouldn't it be nice to directly check out the new mobile workflow in FDT? It could cost me a View full post!

Marvin Blase wrote:

FDT 5 – The flexible development toolkit

I only got one big message for you: FDT5 is going to ship! Soon! Maybe next week already! And hell yea, it will be free for you! View full post!

Marvin Blase wrote:

FDT 5 – The Flexible Development Toolkit

Hello everybody, it's been long since my last post and I do apologize for that. I'm going to tell you in detail what happened during the last months (and make sure to stay tuned as some really cool projects were realized) but for now I only got one big message for you: FDT5 is going View full post!

Martin Rädlinger wrote:

Eclipse/FDT freezes while building workspace

If you're dealing with very big projects with lots of classes in Eclipse/FDT it might happen sometimes that Eclipse gets stuck while building the workspace. Even killing the Eclipse process and starting it up again won't help, because with "Build Automatically" enabled it starts building right afte… View full post!

Dave Gámez wrote:

Targeting Flash Player 11 & AIR 3 RC in Flash IDE

This post was written before Adobe made the announcement that the Flash Player 11 and AIR 3.0 runtime will be available next month. Although all of my projects are coded in FDT4 I still use Flash Professional on a regular basis that because a great part of those projects have ... View full post!

Francis Varga wrote:

Fusion: Eclipse + FDT + Flash Builder

Nach diesem Blog Post = http://www.communitymx.com/content/article.cfm?cid=D830B = Es ist auch ein sehr alter Blog Post! Habe ich mir gedacht, ich teste mal meine Variante dich ich vor ein Jahr mal gemacht habe und es funktioniert! Klar gehören da einige Konfigurationen dazu aber wenn man es 1 … View full post!

Lionel Low wrote:

Beginner’s Guide to Powerflasher’s FDT 4

Michael Plank wrote an article titled "Beginner's Guide to Powerflasher's FDT 4" that is a must-see for all FDT users. Check it out and boost your productivity! View full post!

Bruno Fonzi wrote:

Farewell to Powerflasher

Today was my last day at Powerflasher, and I while I must bid farewell, I will cherish the time I have had with an amazing team!  I can not thank Powerflasher CEO, Carlo Blatz, enough for his support and vision to bring FDT to the U.S.  It has been an exciting two years of amazing experie… View full post!

Sidney de Koning wrote:

‘Automating Your ActionScript Projects with Eclipse and Ant’ Book

I'm very proud and excited to announce my first book at O'Reilly Publishers: Automating Your ActionScript Projects with Eclipse and Ant. It's written for every Flash Developer out their who uses FDT or FlashBuilder, Juniors and Seniors alike. For the Junior who wants to advance their skills and the… View full post!

Dave Gámez wrote:

Robotlegs Modular + Flash CS5 Project Template for FDT 4.5

Click the image to see working example. So here it is the updated version of my Robotlegs Modular + Flash CS5 Project Template for FDT 4.5, what it does? it will let You create a Flash CS5+Robotlegs Modular project using Robotlegs version 1.4.0 and Joel Hooks version of Stray's Utility ... View full post!

Dave Gámez wrote:

Quickguide: Using AIR 2.6 in FDT 4

So finally I got some free time to write this post about using the new Adobe AIR 2.6 in your FDT 4 environment, so let's get to it: As you know Adobe recently released the Adobe 2.6 runtime and SDK with significant improvements including iOS support bringing feature parity for Android ... View full post!

John Barrett wrote:

view FDT project index page in web browser

The new html wrapper for AS 3 projects in FDT 4.2 is a really nice feature! Here is a "Quick Tip" that will let you full this web page inside of FDT. Lets create a simple ball project Now when you run the project your html page is created for you. To view this inside View full post!

John Barrett wrote:

CF Builder & FDT4

I installed CFBuilder into FDT 4 it is working really nice. I posted a video on youTube about it View full post!

Dave Gámez wrote:

Targeting Flash Player 11(Incubator Build) in FDT 4.2.

I know this might be old news by now but this post will help as a reminder on how to get the new Flash Player 11 (Incubator Build) working in Your FDT 4.2 installation. Ok let's get started. 1.- Download the files. Download the Flash Player 11 Download Flex SDK build 19786 from ... View full post!

Dominic Gelineau wrote:

Robotlegs FDT 4.2 project template

FDT 4.2 introduced an improved project template system so since I already did some Robotlegs templates for FlashDevelop previously, I thought I would give it a shot for FDT too. So here it is: FDTRobotlegsProjectTemplate Copy those file in this folder for MAC users (Your User Name) Library Applicat… View full post!

Marvin Blase wrote:

A bit about FDT4 Color Themes

For all you guys out there who feel like me and are somewhat sick of the default Eclipse color theme: There has been released some kind of easy-to-go plugin which lets you quickly change the theme in Eclipse and therefore FDT4 as well. Furthermore you can directly chose between some good pre-define… View full post!

Marvin Blase wrote:

Flex 4.5 Mobile Project Template for FDT 4.2

With this FDT 4.2 Project Template you can easily create a Flex Mobile application in FDT. It sets up the launch configuration, the application descriptor and the required mobile libraries. Furthermore it automatically creates a simple mobile application pattern for you. The current version is for … View full post!

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